3D Modelling and Animation (G6079)

15 credits, Level 5

Spring teaching

Producing high-quality content is one of the stumbling blocks towards successful 3D applications. It is a skill in high demand within related industries. This module will make use of industry-standard software to cover aspects related to the production pipeline of 3D content. These will include:

  • 3D modelling: allowing you to produce your own 3D geometries, observing real-life objects and characters, and creating accurate and well proportioned models
  • rigging: creating a core structure, rig or skeleton that will allow a 3D model to be manipulated effectively
  • animation: the principles of animation will be addressed giving you the skills to create believable movement that shows emotion.

Teaching