Programming for 3D (G6080)
15 credits, Level 6
Autumn teaching
On this module, you’ll get an intensive introduction to 3D computer programming. The main focus is graphics but there’s also an audio element.
You’ll create a complex virtual interactive Unity application. This demonstrates some of the core principles of 3D environments including:
- ray tracing, surface normals, diffuse materials, collision detection, shading, textures and particle systems
- audio in a 3D environment.
Teaching
100%: Practical (Laboratory)